// IDENTITY
About
I am a Taiwanese software engineer based in Tokyo, Japan. I work at Ubitus Inc., building cloud gaming platform infrastructure that powers some of the world's largest game streaming services.
My work spans the full stack โ from low-level C++ engine integration to React frontends and the Kubernetes clusters that tie everything together. I enjoy building developer tools, automating repetitive workflows, and making complex systems more accessible.
Outside of work, I maintain a handful of open source projects and explore AI-assisted development workflows. When I am not at a keyboard, I am probably walking my dog CHOCO or exploring Tokyo.
Career Timeline
Cloud gaming platform development. Kubernetes, Go, C++, React.
Web apps, LINE bots, mobile apps for clients in Taiwan and Japan.
Built and maintained core SaaS platform serving 50k+ users.